c# - Soundplayer for compiled application -


how can hardcode code in order pull .wav file project?

as should put .wav file?

http://i58.tinypic.com/npmjnn.jpg

the code using is:

        private void timer2_tick(object sender, eventargs e)     {         soundplayer simplesound = new soundplayer(@"c:\windows\media\dj.wav");         simplesound.play();     } 

i want path @"c:\windows\media\dj.wav" content folder... when deploy application computer comes it....

use getmanifestresourcestream.

var path = "myapplicationnamespace.content.dj.wav"; var assembly = assembly.getexecutingassembly();  using( var soundstream = assembly.getmanifestresourcestream( path ) ) using( var soundplayer = new soundplayer( soundstream ) ) {     soundplayer.play(); } 

the string passed getmanifestresourcestream must qualified application's root namespace , directory tree wave file resides in.

you need set build action wave file embedded resource in properties window.


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