unity3d - Facebook session data not recovering -
i'm on unity 5.1.1, facebook 7.0.2 beta , testing on android 5.1 , ios 8.4 devices.
i'm doing fb.init(); "status = true" recover session , "autologin". problem doesn't work. when call init in oninitcomplete callback fb.isloggedin returns false.
i have tried in project , in blank project example scene. in example scene click on fb.init, fb.login, log in close app , open again , have login again.
is bug?
we're having same issue. bug on facebook's part. result of init call doesn't seem include information player @ all. in fact, includes different type of useless data depending on current platform.
facebook has acknowledged bug , said it's fixed in next build hasn't been released yet. can see bug , acknowledgment here.
https://developers.facebook.com/bugs/1459551294340956/?search_id
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